Selected Work
Remnant 2
Previs • Layout • Mocap Retargeting • Final Camera Animation
Selected cinematic work emphasizing readable action, camera composition, staging, motion-capture integration, and final camera animation.
Format: Game Cinematic Focus: Previs / Layout / Camera
Role Breakdown
My work on Remnant 2 included previs, layout, motion-capture retargeting, and final camera animation. I helped develop shots from early visualization through more resolved cinematic presentation, with a focus on readable action, composition, pacing, and continuity.
The role combined creative camera work with technical problem solving, including integrating performance data and refining staging for the final sequences.